Bugbear Stalker
Medium fey, chaotic evil
- Armor Class
- 15
- Hit Points
- 65 (10d8 + 20)
- Speed
- 30 ft.
| Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
- Saving throws
- Con +4, Wis +3
- Skills
- Stealth +6, Survival +3
- Gear
- Chain Shirt, Javelins (6), Morningstar
- Senses
- Darkvision 60 ft.; Passive Perception 11
- Languages
- Common, Goblin
- Challenge
- 3 (700 XP); Proficiency Bonus +2
Traits
Abduct. The bugbear needn’t spend extra movement to move a creature it is grappling.
Actions
Multiattack. The bugbear makes two Javelin or Morningstar attacks.
Javelin. Melee or Ranged Attack Roll: +5, reach 10 ft. or range 30/120 ft. Hit: 13 (3d6 + 3) Piercing damage.
Morningstar. Melee Attack Roll: +5 (with Advantage if the target is Grappled by the bugbear), reach 10 ft. Hit: 12 (2d8 + 3) Piercing damage.
Bonus Actions
Quick Grapple. Dexterity Saving Throw: DC 13, one Medium or smaller creature the bugbear can see within 10 feet. Failure: The target has the Grappled condition (escape DC 13).
Stat block from the System Reference Document 5.2 (CC-BY-4.0). See credits.