Cultist
Medium or small humanoid, neutral
- Armor Class
- 12
- Hit Points
- 9 (2d8)
- Speed
- 30 ft.
| Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 10 (+0) |
- Saving throws
- Wis +2
- Skills
- Deception +2, Religion +2
- Gear
- Leather Armor, Sickle
- Senses
- Passive Perception 10
- Languages
- Common
- Challenge
- 1/8 (25 XP); Proficiency Bonus +2
Actions
Ritual Sickle. Melee Attack Roll: +3, reach 5 ft. Hit: 3 (1d4 + 1) Slashing damage plus 1 Necrotic damage.
Stat block from the System Reference Document 5.2 (CC-BY-4.0). See credits.