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DM Drops

Monsters / Challenge 1

Giant Octopus

Large beast, unaligned

Armor Class
11
Hit Points
45 (7d10 + 7)
Speed
10 ft., Swim 60 ft.

StrDexConIntWisCha
17 (+3)13 (+1)13 (+1)5 (-3)10 (+0)4 (-3)

Skills
Perception +4, Stealth +5
Senses
Darkvision 60 ft.; Passive Perception 14
Languages
None
Challenge
1 (200 XP); Proficiency Bonus +2

Traits

Water Breathing. The octopus can breathe only underwater. It can hold its breath for 1 hour outside water.

Actions

Tentacles. Melee Attack Roll: +5, reach 10 ft. Hit: 10 (2d6 + 3) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 13) from all eight tentacles. While Grappled, the target has the Restrained condition.

Reactions

Ink Cloud. Trigger: The octopus takes damage while underwater. Response: The octopus releases ink that fills a 10-foot Cube centered on itself, and the octopus moves up to its Swim Speed. The Cube is Heavily Obscured for 1 minute or until a strong current or similar effect disperses the ink.

Stat block from the System Reference Document 5.2 (CC-BY-4.0). See credits.

Drops featuring the giant octopus