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DM Drops

Goblin Minion

Small fey, chaotic neutral

Armor Class
12
Hit Points
7 (2d6)
Speed
30 ft.

StrDexConIntWisCha
8 (-1)15 (+2)10 (+0)10 (+0)8 (-1)8 (-1)

Skills
Stealth +6
Gear
Daggers (3)
Senses
Darkvision 60 ft.; Passive Perception 9
Languages
Common, Goblin
Challenge
1/8 (25 XP); Proficiency Bonus +2

Actions

Dagger. Melee or Ranged Attack Roll: +4, reach 5 ft. or range 20/60 ft. Hit: 4 (1d4 + 2) Piercing damage.

Bonus Actions

Nimble Escape. The goblin takes the Disengage or Hide action.

Stat block from the System Reference Document 5.2 (CC-BY-4.0). See credits.