Hell Hound
Medium fiend, lawful evil
- Armor Class
- 15
- Hit Points
- 58 (9d8 + 18)
- Speed
- 50 ft.
| Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 14 (+2) | 6 (-2) | 13 (+1) | 6 (-2) |
- Skills
- Perception +5
- Immunities
- fire
- Senses
- Darkvision 60 ft.; Passive Perception 15
- Languages
- Understands Infernal but can’t speak
- Challenge
- 3 (700 XP); Proficiency Bonus +2
Traits
Pack Tactics. The hound has Advantage on an attack roll against a creature if at least one of the hound’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Actions
Multiattack. The hound makes two Bite attacks.
Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage plus 3 (1d6) Fire damage.
Fire Breath. Dexterity Saving Throw: DC 12, each creature in a 15-foot Cone. Failure: 17 (5d6) Fire damage. Success: Half damage.
Stat block from the System Reference Document 5.2 (CC-BY-4.0). See credits.