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DM Drops

Monsters / Challenge 1

Spy

Medium or small humanoid, neutral

Armor Class
12
Hit Points
27 (6d8)
Speed
30 ft., Climb 30 ft.

StrDexConIntWisCha
10 (+0)15 (+2)10 (+0)12 (+1)14 (+2)16 (+3)

Skills
Deception +5, Insight +4, Investigation +5, Perception +6, Sleight of Hand +4, Stealth +6
Gear
Hand Crossbow, Shortsword, Thieves' Tools
Senses
Passive Perception 16
Languages
Common plus one other language
Challenge
1 (200 XP); Proficiency Bonus +2

Actions

Shortsword. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage plus 7 (2d6) Poison damage.

Hand Crossbow. Ranged Attack Roll: +4, range 30/120 ft. Hit: 5 (1d6 + 2) Piercing damage plus 7 (2d6) Poison damage.

Bonus Actions

Cunning Action. The spy takes the Dash, Disengage, or Hide action.

Stat block from the System Reference Document 5.2 (CC-BY-4.0). See credits.