Young Brass Dragon
Large dragon, chaotic good
- Armor Class
- 17
- Hit Points
- 110 (13d10 + 39)
- Speed
- 40 ft., Burrow 20 ft., Fly 80 ft.
| Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|
| 19 (+4) | 10 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 15 (+2) |
- Saving throws
- Dex +3, Wis +3
- Skills
- Perception +6, Persuasion +5, Stealth +3
- Immunities
- fire
- Senses
- Darkvision 120 ft.; Blindsight 30 ft.; Passive Perception 16
- Languages
- Common, Draconic
- Challenge
- 6 (2,300 XP); Proficiency Bonus +3
Actions
Multiattack. The dragon makes three Rend attacks. It can replace two attacks with a use of Sleep Breath.
Rend. Melee Attack Roll: +7, reach 10 ft. Hit: 15 (2d10 + 4) Slashing damage.
Fire Breath. Dexterity Saving Throw: DC 14, each creature in a 40-foot-long, 5-footwide Line. Failure: 38 (11d6) Fire damage. Success: Half damage.
Sleep Breath. Constitution Saving Throw: DC 14, each creature in a 30-foot Cone. Failure: The target has the Incapacitated condition until the end of its next turn, at which point it repeats the save. Second Failure: The target has the Unconscious condition for 1 minute. This effect ends for the target if it takes damage or a creature within 5 feet of it takes an action to wake it.
Stat block from the System Reference Document 5.2 (CC-BY-4.0). See credits.