Young Copper Dragon
Large dragon, chaotic good
- Armor Class
- 17
- Hit Points
- 119 (14d10 + 42)
- Speed
- 40 ft., Climb 40 ft., Fly 80 ft.
| Str | Dex | Con | Int | Wis | Cha |
|---|---|---|---|---|---|
| 19 (+4) | 12 (+1) | 17 (+3) | 16 (+3) | 13 (+1) | 15 (+2) |
- Saving throws
- Dex +4, Wis +4
- Skills
- Deception +5, Perception +7, Stealth +4
- Immunities
- acid
- Senses
- Darkvision 120 ft.; Blindsight 30 ft.; Passive Perception 17
- Languages
- Common, Draconic
- Challenge
- 7 (2,900 XP); Proficiency Bonus +3
Actions
Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of Slowing Breath.
Rend. Melee Attack Roll: +7, reach 10 ft. Hit: 15 (2d10 + 4) Slashing damage.
Acid Breath. Dexterity Saving Throw: DC 14, each creature in a 40-foot-long, 5-footwide Line. Failure: 40 (9d8) Acid damage. Success: Half damage.
Slowing Breath. Constitution Saving Throw: DC 14, each creature in a 30-foot Cone. Failure: The target can’t take Reactions; its Speed is halved; and it can take either an action or a Bonus Action on its turn, not both. This effect lasts until the end of its next turn.
Stat block from the System Reference Document 5.2 (CC-BY-4.0). See credits.