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DM Drops

Encounter

The Frozen Hunting Camp

Moderate fight for 4 level-2 characters in the frozen north

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A6 × Ice Mephit1party1 square = 5 feet
XP
600 of a 600 XP moderate budget
Party
4 characters of level 2
A frozen traveler kneels by a dead fire, perfectly preserved. Snow falls so softly that heartbeats seem loud.

Setup. Six ice mephits have broken free of a binding circle and are lashing out at everything.

Terrain

  • Hanging icicles: a thunderous noise or a hit on the ridge (AC 12) drops icicles on a 10-foot square: DC 11 Dexterity saving throw or take 2d6 Piercing damage.
  • Deep snow: the drifts are Difficult Terrain for creatures without a burrowing speed or snowshoes.

Tactics. They move constantly, using their full speed and passing through foes.

Twist. A bounty notice on one of the creatures promises a reward for bringing it back alive.

Adjust on the fly

  • Easier: Remove one ice mephit (−100 XP).
  • Harder: Add one more ice mephit (700 XP total, high for this party).

Treasure. 150 gp and 450 sp.